networking

Nakama Godot Client 3.1.0 is released!
In collaboration with Heroic Labs and the Open Source community, version 3.1.0 of the Godot client for Nakama has been released!
Devlog
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Rollback Netcode in Godot
A tutorial series teaching how to implement rollback netcode in your game in Godot, using the Godot Rollback Netcode addon.
Video
Course

Getting started with SG Physics 2D and deterministic physics in Godot
An introductory tutorial for SG Physics 2D, so you can implement deterministic physics in your Godot game.
Tutorial