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Video thumbnail from Monster Revolution Devlog #6

Monster Revolution Devlog #6

Today I added music and sound effects, a bunch of little bug fixes and some polish.

Video Devlog
Saturday, 2020-06-20 @ 9:18am Read more
Video thumbnail from Monster Revolution Devlog #5

Monster Revolution Devlog #5

Today, I added player health to the HUD, made it possible for all the characters to die, and for the player to win or lose the game.

Video Devlog
Friday, 2020-06-19 @ 9:21am Read more
Video thumbnail from Monster Revolution Devlog #4

Monster Revolution Devlog #4

Today I built the title screen, credits screen, lore/controls screen, and pause screen.

Video Devlog
Thursday, 2020-06-18 @ 9:15am Read more
Video thumbnail from Monster Revolution Devlog #3

Monster Revolution Devlog #3

My third devlog where I talk about how the monsters are controlled in Monster Revolution!

Video Devlog
Wednesday, 2020-06-17 @ 9:12am Read more
Video thumbnail from Monster Revolution Devlog #1

Monster Revolution Devlog #2

My second devlog where I talk about how levels are built in Monster Revolution!

Video Devlog
Wednesday, 2020-06-17 @ 9:07am Read more
Video thumbnail from Monster Revolution Devlog #1

Monster Revolution Devlog #1

First devlog about my game for the Godot Wild Jam #22!

Video Devlog
Wednesday, 2020-06-17 @ 9:02am Read more
Git and Godot logos

Godot and Git (part 2): Getting Started with Git

We install Git for Windows, create a repository for a Godot game project, and make some commits.

Video Tutorial
Saturday, 2020-06-13 @ 10:21pm Read more
Git and Godot logos

Godot and Git (part 1): Why use Git (or any version control)?

We talk at a high level about what a version control system (VCS) is, and why you'd want to use one with your Godot game project.

Video Tutorial
Saturday, 2020-06-06 @ 6:02pm Read more
Screenshot from Interstella Smuggler prototype

Introducing "Interstellar Smuggler VR" - Devlog #1

The initial design and prototype of an immersive simulation VR game.

Devlog
Friday, 2020-04-03 @ 10:35am Read more
Nakama and Godot logos

Nakama client library for Godot (in GDScript)

I created a client library for interacting with the Nakama game server, for use with Godot in GDScript.

Blog post
Wednesday, 2019-10-30 @ 11:38am Read more

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