Lately, I've been wanting to experiment with creating a multiplayer game in Godot, my current game engine of choice.
So, thought, "What is the simplest two player game I could make?"
The answer: Pong. :-)
The goal isn't to make a unique or engaging game, but just to learn about making a network multiplayer game, so that I can get the fundamentals of that and use them for a more interesting project later.
See, my assumption is that certain design decisions will make network multiplayer easier or harder. If I make a really complex game, and then add network multiplayer after, I may have to rework the design significantly for it to work.
However, if I can learn these lessons on a simple game, I could perhaps create that complex game with the right design initially, so that network multiplayer fits in naturally.
That's my hope anyway! :-)
Read more to find out about my progress and end goals!