Battle Pong

A network multiplayer Pong-like game.

The goal with this project is just to create an online multiplayer game in Godot, so I can learn how to do that, and the simplest two player game I could think of was Pong. :-)

The end goal is for it to be a web game, which will connect any two players who try it at the same time. I'd like to try using Agones to manage the game servers.

Release status
Prototype

Devlog

Creating "Battle Pong" - a networked multiplayer game in Godot

Submitted by David Snopek on Sat, 09/14/2019 - 06:34

Lately, I've been wanting to experiment with creating a multiplayer game in Godot, my current game engine of choice.

So, thought, "What is the simplest two player game I could make?"

The answer: Pong. :-)

The goal isn't to make a unique or engaging game, but just to learn about making a network multiplayer game, so that I can get the fundamentals of that and use them for a more interesting project later.

See, my assumption is that certain design decisions will make network multiplayer easier or harder. If I make a really complex game, and then add network multiplayer after, I may have to rework the design significantly for it to work.

However, if I can learn these lessons on a simple game, I could perhaps create that complex game with the right design initially, so that network multiplayer fits in naturally.

That's my hope anyway! :-)

Read more to find out about my progress and end goals!