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Game Dev Stream #32 - Rollback netcode in Godot

Submitted by David Snopek on Wednesday, 2021-11-24 @ 12:00 PM

We're still working on implementing rollback netcode in Retro Tank Party.

However, this time we're going to focus on building some tools (as an editor plugin) to help understand (and maybe even visualize) what is happening in the netcode. These will be included with the rollback netcode asset that we'll eventually release to the Godot asset library. :-)