Come hang out while I do some game development on a live stream!
Last time, you guys convinced me to abandon the crappy UI that I had started for the desktop non-VR version of the game, and instead get the VR palette working in desktop mode. AND YOU WERE RIGHT!!! That's looking pretty good now.
This time we may continue working on the desktop version, or perhaps address some UI issues in the VR version. But whatever we do I'm sure it'll be fun!
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