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Game Dev Stream #34 - WebXR & Godot

Submitted by David Snopek on Friday, 2021-12-10 @ 12:04 PM

I maintain the WebXR module in Godot 3.x, which allows developers to create AR or VR experiences that run on the web. Last week, someone brought a bug to my attention with smartphone AR, and Bastiaan Olij (the Godot XR maintainer) suggested a possible fix.

On this stream, we're going to try to implement the fix!