Skip to main content

Game Dev Stream #34 - WebXR & Godot

Submitted by David Snopek on Friday, 2021-12-10 @ 12:04pm

I maintain the WebXR module in Godot 3.x, which allows developers to create AR or VR experiences that run on the web. Last week, someone brought a bug to my attention with smartphone AR, and Bastiaan Olij (the Godot XR maintainer) suggested a possible fix.

On this stream, we're going to try to implement the fix!

Topic:

Subscribe!

Subscribe to get an email when new articles or videos are posted on SnopekGames.com!

* indicates required

Comments

Add new comment
The content of this field is kept private and will not be shown publicly.

Plain text

  • No HTML tags allowed.
  • Lines and paragraphs break automatically.
  • Web page addresses and email addresses turn into links automatically.
CAPTCHA
This question is for testing whether or not you are a human visitor and to prevent automated spam submissions.