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Tag: Live Stream
Game Dev Stream #72 - WebXR & XR Tools
We started on it last week - let's see if we can get Godot XR Tools completely working with WebXR!
Video
Stream
Friday,
2022-12-09
@ 12:00pm
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Game Dev Stream #71 - VR prototyping in Godot 4
The WebXR in Godot 4 work we've been doing is basically done! Let's switch to getting WebXR working with the Godot XR Tools addon.
Video
Stream
Friday,
2022-12-02
@ 12:00pm
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Game Dev Stream #70 - WebXR & Godot 4
We are soooo close to getting WebXR fully working in Godot 4! There are no more roadblocks I'm aware of - let's get it done :-)
Video
Stream
Friday,
2022-11-18
@ 12:00pm
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Game Dev Stream #69 - WebXR & Godot 4
Yes, you guessed it! We're continuing to work on fixing up WebXR support in Godot 4. Again. :-)
Video
Stream
Friday,
2022-11-11
@ 12:00pm
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Game Dev Stream #68 - WebXR & Godot 4
The work we did on last week's stream has already been merged into Godot 4! Huzzah! But there's more to do on WebXR support in Godot 4 :-)
Video
Stream
Friday,
2022-10-28
@ 4:23pm
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Game Dev Stream #67 - WebXR & Godot 4
We continue to work on fixing up WebXR support in Godot 4!
Video
Stream
Friday,
2022-10-21
@ 12:00pm
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Game Dev Stream #66 - WebXR & Godot 4
Last time I got stuck :-( - but I've fixed all that! This time let's move on to some input-related improvements to smartphone AR for WebXR.
Video
Stream
Friday,
2022-10-07
@ 12:00pm
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Game Dev Stream #65 - WebXR & Godot 4
Last time we hacked on multiview support for the OpenGL renderer (for VR in WebXR). Let's see if we can get multiview in WebGL working too!
Video
Stream
Friday,
2022-09-30
@ 12:00pm
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Game Dev Stream #64 - WebXR & Godot 4
Godot 4 is finally in beta with a planned Q1 2023 release - now's the time to try and get WebXR working again on Godot 4!
Video
Stream
Friday,
2022-09-23
@ 12:00pm
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Game Dev Stream #63 - Distraction Timer app in Godot
This time I'd like to add a login screen and a couple other little changes so that.. duh duh duuuuh! We can finally Open Source the app :-)
Video
Stream
Friday,
2022-09-16
@ 12:00pm
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