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Game Dev Stream #36 - Rollback netcode in Godot

Submitted by David Snopek on Friday, 2022-01-07 @ 12:00 PM

We're going to continue working on our rollback netcode addon for Godot, but this time we'll focus on implementing a "replay mode" for our log inspector tool, to allow us to replay part of a match to help debug issues.

And, we'll do a little more playtesting with you on stream, of course! There's always more bugs to find, and I appreciate your help in finding them. :-)

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