Skip to main content

Game Dev Stream #36 - Rollback netcode in Godot

Submitted by David Snopek on Friday, 2022-01-07 @ 12:00pm

We're going to continue working on our rollback netcode addon for Godot, but this time we'll focus on implementing a "replay mode" for our log inspector tool, to allow us to replay part of a match to help debug issues.

And, we'll do a little more playtesting with you on stream, of course! There's always more bugs to find, and I appreciate your help in finding them. :-)



Subscribe to get an email when new articles or videos are posted on!

* indicates required


Add new comment
The content of this field is kept private and will not be shown publicly.

Plain text

  • No HTML tags allowed.
  • Lines and paragraphs break automatically.
  • Web page addresses and email addresses turn into links automatically.
This question is for testing whether or not you are a human visitor and to prevent automated spam submissions.