Come hang out while I do some game development on a live stream!
I've started porting SG Physics 2D, my deterministic physics engine, to Godot 4. Unlike the Godot 3 version which was a module (and so required recompiling Godot), it's going to be a GDExtension. I'm super excited about the possibilities :-)
Anyway, please join me while I continue this effort on stream! It should be fun :-)
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