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Tag: networking

Nakama Godot Client v3.1.0

Nakama Godot Client 3.1.0 is released!

In collaboration with Heroic Labs and the Open Source community, version 3.1.0 of the Godot client for Nakama has been released!

Devlog
Wednesday, 2022-05-04 @ 9:47am Read more
Godot Rollback Netcode addon logo

Rollback Netcode in Godot

A tutorial series teaching how to implement rollback netcode in your game in Godot, using the Godot Rollback Netcode addon.

Video Course
Shapes and mathy looking diagrams

Getting started with SG Physics 2D and deterministic physics in Godot

An introductory tutorial for SG Physics 2D, so you can implement deterministic physics in your Godot game.

Tutorial
Monday, 2021-12-13 @ 9:18am Read more
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