I originally created "Battle Tanks" a couple weeks ago in the MDW gamejam. Since then, I've been playtesting it with my co-workers for 15 minutes or so every morning, and making minor changes to improve the gameplay.
This has been super cool!
Up until now, I've been learning the technical bits necessary to make the game work (aka game development). But this process has helped me learn more about game design and how to make a game accessible and FUN!
Here's a video from this morning's playtest:
(FYI, I'm also considering picking a different name for the game, since it seems there is already a "Battle Tanks" game. Any ideas? I'm thinking either something super generic and descriptive, like "Top-down Tank Battle" or something really specific so it can't be confused with another game...)
Each day, I've made some notes about the changes I made to the latest build, my goal for those changes and then recorded the results.
Read more to see my playtesting notes!