Skip to main content

Godot and Git (part 4): Pushing your repository to GitLab.com

Submitted by David Snopek on Wednesday, 2020-07-08 @ 10:27pm

This tutorial is part of the Godot and Git course. See the if you haven't already!

In this part, we talk about why we're using GitLab.com (versus GitHub), creating an SSH key, pushing/pulling your repository to GitLab and poking around your project on GitLab.

This course covers BOTH the command-line and GUI for using Git.

This part is meant for absolute beginners who have gone through the previous parts, but otherwise don't have any previous experience with Git (or other version control systems).

The Git cheatsheet (with all the Git commands we run):

https://docs.google.com/document/d/1nB-W1NzazXxm68cQG1Kb3KXdX80LfpUp2HT181h25O8/edit?usp=sharing

Ready for more? See the in this course!

Level:
Beginner

All the tutorials in this course

Subscribe!

Subscribe to get an email when new articles or videos are posted on SnopekGames.com!

* indicates required

Comments

Add new comment
The content of this field is kept private and will not be shown publicly.

Plain text

  • No HTML tags allowed.
  • Lines and paragraphs break automatically.
  • Web page addresses and email addresses turn into links automatically.
CAPTCHA
This question is for testing whether or not you are a human visitor and to prevent automated spam submissions.