
Live streams
Come hang out while I do some game development on a live stream!
I stream (almost) every Friday at 10am CDT (15:00 UTC) for about ~2hrs.
Watch on Twitch, YouTube, Facebook or Twitter.
Hope to see you there!
-- David Snopek
Watch the last stream:
Blog

Monster Revolution Devlog #2
My second devlog where I talk about how levels are built in Monster Revolution!
Video
Devlog

Godot and Git (part 2): Getting Started with Git
We install Git for Windows, create a repository for a Godot game project, and make some commits.
Video
Tutorial

Godot and Git (part 1): Why use Git (or any version control)?
We talk at a high level about what a version control system (VCS) is, and why you'd want to use one with your Godot game project.
Video
Tutorial

Introducing "Interstellar Smuggler VR" - Devlog #1
The initial design and prototype of an immersive simulation VR game.
Devlog

Nakama client library for Godot (in GDScript)
I created a client library for interacting with the Nakama game server, for use with Godot in GDScript.
Blog post

Switched to WebRTC for networking (and changed name to "Retro Tank Party")
The story behind the rename, plus the how and why of switching the networking to use WebRTC.
Devlog

Lots of playtesting and minor improvements for "Battle Tanks"!
A diary from several days of playtesting "Battle Tanks" and the results.
Devlog

Creating "Battle Tanks" for the MDW gamejam 2019-09
I streamed most of my time creating "Battle Tanks" for a gamejam and discuss my experience.
Devlog

Creating "Battle Pong" - a networked multiplayer game in Godot
Experimenting with creating an online multiplayer pong game in Godot.
Devlog