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Rollback netcode in Godot (part 4): Spawning scenes and NetworkTimer

Submitted by David Snopek on Tuesday, 2022-02-15 @ 7:11am

This tutorial is part of the Rollback Netcode in Godot course. See the if you haven't already!

This is the 4th part in a tutorial series teaching how to implement rollback netcode in your game in Godot, using the Godot Rollback Netcode addon:

https://gitlab.com/snopek-games/godot-rollback-netcode/

In this part, we add some more gameplay to our demo (exploding bombs!) and cover spawning scenes and using the NetworkTimer node.

Here's the Git repo with the tutorial code (see the 'part-4' branch):

https://gitlab.com/snopek-games/godot-rollback-tutorial

Ready for more? See the in this course!

Level:
Intermediate

All the tutorials in this course

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