
Live streams
Come hang out while I do some game development on a live stream!
I stream (almost) every Friday at 10am CDT (15:00 UTC) for about ~2hrs.
Watch on Twitch, YouTube, Facebook or Twitter.
Hope to see you there!
-- David Snopek
Watch the last stream:
Blog

Devlog #3: Launching Retro Tank Party on Steam in 6 weeks (2nd week)
Steam approved the build, we have a signed and notarized MacOS version, and there is now the ability to make additional match modes.
Video
Devlog

Devlog #2: Launching Retro Tank Party on Steam in 6 weeks (1st week)
It's been a busy first week: got the Steam page up, implemented Steam login, did two live dev live streams, and much more!
Video
Devlog

Introducing "Fish Game" for Godot: Online Multiplayer Tutorial with Nakama
“Fish Game” is a 2-4 player online game built in Godot, created as a demonstration of Nakama, an open-source scalable game server.
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Devlog

Launching Retro Tank Party on Steam in only 6 weeks!
To celebrate my birthday and learn the Steam platform, I've decided to try and launch RTP on Steam in ~6 weeks!
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Devlog

My WebXR presentation at Godotcon 2021
In order to participate in real-time, I had to wake up crazy early, but it was great! Check out the video.
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Talk

Adding WebXR to Godot - progress report #7
WebXR support has been merged into Godot core! And I'm going to be presenting about it at Godotcon 2021! Huzzah!
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Devlog

Monster Revolution submitted to the GameJam 2020 Awards! (And a secret discovered in the game!)
Vote for Monster Revolution in the Gamejam Awards. Also, my daughter found a cool secret in the game - can you?
Devlog

Adding WebXR to Godot - progress report #6
Finishing out the last set of features for VR support in WebXR, writing API documentation, and getting the PR ready for final review.
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Devlog

Godot and Git (part 8): Git LFS and dealing with large assets
We talk about Git LFS and managing large assets in Git, why Git is normally bad at it, and step-by-step instructions on how to use Git LFS.
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Tutorial

Adding WebXR to Godot - progress report #5
I talk about my WebXR in Godot tutorial, and show some games that folks have already made using WebXR in Godot.
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Devlog