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Devlog #3: Launching Retro Tank Party on Steam in 6 weeks (2nd week)

Steam approved the build, we have a signed and notarized MacOS version, and there is now the ability to make additional match modes.

Video Devlog
Monday, 2021-03-22 @ 8:36am Read more
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Devlog #2: Launching Retro Tank Party on Steam in 6 weeks (1st week)

It's been a busy first week: got the Steam page up, implemented Steam login, did two live dev live streams, and much more!

Video Devlog
Monday, 2021-03-15 @ 8:00am Read more
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Introducing "Fish Game" for Godot: Online Multiplayer Tutorial with Nakama

“Fish Game” is a 2-4 player online game built in Godot, created as a demonstration of Nakama, an open-source scalable game server.

Video Devlog
Wednesday, 2021-03-10 @ 1:43pm Read more
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Launching Retro Tank Party on Steam in only 6 weeks!

To celebrate my birthday and learn the Steam platform, I've decided to try and launch RTP on Steam in ~6 weeks!

Video Devlog
Wednesday, 2021-03-03 @ 1:31pm Read more
Godotcon 2021

My WebXR presentation at Godotcon 2021

In order to participate in real-time, I had to wake up crazy early, but it was great! Check out the video.

Video Talk
Friday, 2021-01-29 @ 12:24pm Read more
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Adding WebXR to Godot - progress report #7

WebXR support has been merged into Godot core! And I'm going to be presenting about it at Godotcon 2021! Huzzah!

Video Devlog
Tuesday, 2021-01-19 @ 11:34am Read more
Gamejam Awards 2020

Monster Revolution submitted to the GameJam 2020 Awards! (And a secret discovered in the game!)

Vote for Monster Revolution in the Gamejam Awards. Also, my daughter found a cool secret in the game - can you?

Devlog
Friday, 2021-01-01 @ 10:31am Read more
Video thumbnail from WebXR progress report #6

Adding WebXR to Godot - progress report #6

Finishing out the last set of features for VR support in WebXR, writing API documentation, and getting the PR ready for final review.

Video Devlog
Tuesday, 2020-12-15 @ 11:27am Read more
Git and Godot logos

Godot and Git (part 8): Git LFS and dealing with large assets

We talk about Git LFS and managing large assets in Git, why Git is normally bad at it, and step-by-step instructions on how to use Git LFS.

Video Tutorial
Sunday, 2020-11-29 @ 10:43pm Read more
Video thumbnail from WebXR progress report #5

Adding WebXR to Godot - progress report #5

I talk about my WebXR in Godot tutorial, and show some games that folks have already made using WebXR in Godot.

Video Devlog
Friday, 2020-11-27 @ 11:21am Read more

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