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WebRTC and Nakama

How to use WebRTC in Godot... with Nakama as the signalling server!

WebRTC is a great peer-to-peer networking protocol for games! Learn how to use Nakama as the WebRTC signalling server in Godot.

Tutorial
Tuesday, 2021-06-29 @ 8:30am Read more
Godot and GitLab logos

Godot and GitLab CI: Automatically code signing your game for Windows

We setup GitLab CI to automatically code sign your game for Windows, before deploying it to Itch.io, Steam or any other deployment target.

Video Tutorial
Monday, 2021-06-21 @ 8:24am Read more
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Retro Tank Party v1.1: Team mode, new powerups, control scheme and more!

The first major update patch is here! Check out the video and/or the GIFs to see what all the fuss is about.

Video Devlog
Sunday, 2021-06-20 @ 11:01pm Read more
Godot and GitLab logos

Godot and GitLab CI: Automatically notarize your game with Apple

We setup GitLab CI to automatically notarize your game with Apple, before deploying it to Itch.io, Steam or any other deployment target.

Video Tutorial
Monday, 2021-06-14 @ 8:00am Read more
Godot and GitLab logos

Godot and GitLab CI: Automatically deploy your game to Steam

We setup GitLab CI to automatically deploy your game to Steam, every time we push new commits to the 'master' or 'develop' branch.

Video Tutorial
Monday, 2021-06-07 @ 8:14am Read more
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Impromptu Vlog #1: Experiment in synchronizing tick numbers for rollback networking

I've been thinking through how to implement rollback networking, and experimented with how to synchronize tick numbers across peers.

Video Blog post
Friday, 2021-05-28 @ 12:01pm Read more
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Devlog #6: Launching Retro Tank Party on Steam in 6 weeks (6th week and postmortem)

The game is released! We look back at the project and do a postmortem: What went well? What went badly? And what's the coming in the future?

Video Devlog
Thursday, 2021-04-29 @ 8:57am Read more
Retro tank party launch day stream (and birthday party)

Retro Tank Party v1.0 is released on Steam! (Join the launch day stream at 10am CDT)

Finally, the 1.0 version is released and on Steam. Join me on live stream at 10am CDT to celebrate! oh, and it's by birthday too. :-)

Video Devlog
Tuesday, 2021-04-20 @ 2:56am Read more
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Devlog #5: Launching Retro Tank Party on Steam in 6 weeks (4th and 5th week)

Loads of bug fixes... Nakama server upgraded... Password reset added... We're down to the last week before release!

Video Devlog
Tuesday, 2021-04-13 @ 10:13am Read more
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Devlog #4: Launching Retro Tank Party on Steam in 6 weeks (3rd week)

Sound and music added, and the visual appearance of all of the UI has been redone. The game is way less embarrassing to show. :-)

Video Devlog
Tuesday, 2021-03-30 @ 12:33pm Read more

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