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Game Dev Stream #21 - Network physics in Godot

This time we add rotate_and_slide() and collision layers & masks to our deterministic network physics engine.

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Friday, 2021-08-27 @ 12:00pm Read more
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Game Dev Stream #20 - Network physics in Godot

This time we do some actual physics! We attempt to implement our version of move_and_slide() and move_and_collide().

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Friday, 2021-08-20 @ 12:00pm Read more
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Game Dev Stream #19 - Network physics in Godot

Finally, we're getting back to working on network deterministic physics after taking a few weeks off to build a chat bot in Godot.

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Friday, 2021-08-13 @ 12:00pm Read more
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Game Dev Stream #18 - Let's make a stream chat bot in Godot!

We continue working on our chat bot, adding text bubbles to the characters that represent the folks in chat when they say something.

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Friday, 2021-08-06 @ 12:00pm Read more
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Game Dev Stream #17 - Let's make a stream chat bot in Godot!

We continue working on our chat bot, having it generate a little character for each person in chat and bounce around the screen.

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Friday, 2021-07-30 @ 12:00pm Read more
Hosting Nakama

How to host a Nakama server for $10/mo

Setting up and maintaining your own single server instance of Nakama, the Open Source game server.

Tutorial
Monday, 2021-07-26 @ 8:13am Read more
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Game Dev Stream #16 - Let's make a stream chat bot in Godot!

We take a break from heavy topics like netcode and physics, and build a stream chat bot in Godot.

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Friday, 2021-07-23 @ 12:00pm Read more
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Game Dev Stream #15 - Making network physics in Godot

Now that the networking is mostly under control, we start on implementing deterministic network physics to work with our rollback netcode.

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Friday, 2021-07-16 @ 12:00pm Read more
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Game Dev Stream #14 - Experimenting with rollback network synchronization in Godot

We work on making Retro Tank Party (and the rollback and prediction addon) more robust to latency and packet loss,

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Friday, 2021-07-09 @ 12:00pm Read more
Steam logo pointing to Nakama logo, with Godot logo between

Steam login to Nakama using Godot

Steam authentication to Nakama can make login a breeze for players of your Godot game!

Tutorial
Tuesday, 2021-07-06 @ 8:34am Read more

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